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DEVELOPMENT ROADMAP

Operation Persian Freedom

Operation Cerberus North

The Kerman Campaign

First In Weasels Over Syria

Last Out Weasels Over Syria 2

Falklands '14

Operation Cerberus North 2

RELEASED

RELEASED

RELEASED

RELEASED

released

in development 25%

IN DEVELOPMENT 20%

news

1st January 2025
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The Operation Cerberus North 2 reveal video is now live!
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Check it out here:











Mission 1 of the campaign is available now from the demo page.

 24th December, 2024 - Campaign Updates
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​First in Weasels Over Syria:
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All missions - Fixed static object locations following updates to H4 airbase.
 

Mission 10 - Added failsafes to prevent AI mid air collision triggering a mission fail.

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Operation Cerberus North:
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All missions - Minor adjustment to campaign ATC.
 

Mission 1 - Revisited mission for various minor updates and fixes.

27th November, 2024 - Campaign Updates

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Last Out Weasels Over Syria II released!

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First in Weasels Over Syria:

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All missions fixed after Syria map changes broke H4 AI taxi behavior.

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Operation Cerberus North:

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Mission 5 - Updated Newt CSAR behavior.

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Operation Persian Freedom:

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Mission 16 - Adjusted kill conditions for mortar team during on-call tasking.​​​

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15th October, 2024 - Campaign Updates

Operation Cerberus North:

Updates made to fix changes to Syria map.

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First In Weasels Over Syria:

 

Updates made to fix changes to Syria map.

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Operation Persian Freedom:

 

Mission 11 - Failsafe added to Forge 3 egress.

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30th September, 2024 - Campaign Updates

Operation Cerberus North:

Mission 5 - Amended Newt behavior in SAR task.

Mission 11 - Added unlimited fuel and allow afterburner to prevent AI getting too slow.

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The Kerman Campaign:

 

Mission 9 - Updates to aim of AI gunners.

Mission 10 - Stopped AI dying by falling through scenery and causing mission failure.

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Operation Persian Freedom:

 

​​Mission 3 - Moved Whiplash closer to player location to reduce comms static.

Mission 15 - Removed now redundant script.

Mission 16 - Campaign Epilogue not audible - fixed.

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29th September, 2024

Progress continues on Falklands '14 and Operation Cerberus North 2.  OCN 2 writing is still underway, with the campaign's intelligence briefing currently being written and the next phase in the complex Cerberus North story-line being developed.

Falklands '14 is making steady progress with the first three missions already completed and mission 4 underway.  For me personally, every mission I fly over the Falklands is a complete thrill, I am loving working on this campaign!

A wallpaper section has now been added to the VAULT, check back often for new uploads and great backdrops for your desktop.


 
 

1st September, 2024

Operation Cerberus North 2 - Development Update.

The campaigns 'world building' template has been completed.  This is the first stage in any new campaign and is used as the base file for all missions in the campaign ensuring they all contain the same level of detail.  The template contains all the air defenses, ground units, populated bases and custom built locations that will feature during Cerberus North 2.  To save on performance AI units are spawned in based on the player's location.  Areas of operations in Cerberus North and the FIWOS/LOWOS campaigns are reflected in the template as well, with visible scars on the landscape and wrecks of prior targets strewn across the battlefield.

Thanks to the fantastic Massun92 asset pack recently added to DCS world building has been significantly enhanced, check out the screen shots below to see some of the custom locations.

Finally, the template has now been split into two versions.  The first will be for Cerberus North 2 and will have Hornet and Carrier specific triggers and  game-play systems such as my JTAC system and custom ATC built in.  The other version will be set aside for an as yet unannounced campaign set within this scenario. 

The Cerberus North 2 intel brief document is also now being written.  As you would expect from a Ground Pounder Sims campaign, this will be another geo-politically complex and highly detailed scenario and this document will be a multi-month task, I can't wait to share more in the future!

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11th August, 2024

After a long hard and grueling year, Last Out Weasels Over Syria II is 100% complete!  The campaign has been submitted to ED for review, I'll keep you posted when we have an idea on a release date.

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Campaign Updates 09/08/24.


Operation Persian Freedom:

Mission 2, 4, 6, 7, 16 - Updated to accommodate new SAM and SCUD AI behavior.


Operation Cerberus North:

Mission 7, 15 - Updated to compensate for SA-15s engaging bombs.


The Kerman Campaign:

Mission 1, 8 - Updated to accommodate new SAM AI behavior.

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23rd July, 2024

Welcome to the new Ground Pounder Sims website!  Visit often for the latest news from Ground Pounder Sims, try out a demo for a new campaign or visit the vault and grab all the briefing documents you need.

Also check out the development roadmap above, showing the status and percentage completion of each Ground Pounder Sims campaign.  Thanks for visiting!

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